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ZBrushWorkshop Tutorials Collection

ZBrushWorkshop Tutorials Collection
English | MP4 | 1024x768 | + Project Files | 5.58 Gb

ZBrushWorkshops is a new digital sculpting studio founded by Ryan Kingslien. Ryan trained as a traditional artist at the Pennslyvannia Academy of Fine Art and as a digital artist at the Gnomon School of Visual Effects. Ryan was the very first Product Manager for ZBrush at Pixologic. During this time he developed the curriculum that is now the standard in schools across the globe and consulted with companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and Electronic Arts to integrate digital sculpting into their production pipelines. To put it another way, Ryan's the guy who put the Rake brush in ZBrush.

Tutorials included:
Comprehensive Introduction to ZBrush 4
Intro to Sculpting
Sculpting Clothing and Understanding Folds
Sculpting Hard Surfaces, Armor and Repetitive Patterns
Sculpting Realistic Skin & Scales
Sculpting the Face with Scan Data
Topology


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